Archive for the 'Audio' Category

What About Interesting Car Stereo Reviews

Monday, October 13th, 2008

While many of travel in our cars we love to listen to music. These car stereo reviews are based on the opinions and information that many people - customers and test companies alike have given. Generally these reviews will have brief descriptions of the various car stereos that are being discussed.

Basic Car Audio Systems

Sunday, October 12th, 2008

When shopping for a car audio system, some people want all the bells and whistles while others are interested in basic car audio systems. Most older, model cars were designed with am/fm radios and cassette decks. However, nowadays the trend is either CD’s or MP3’s.

Tips for Creating a Professional Music Mix

Tuesday, October 7th, 2008

The difference between a fantastic piece of music and a mediocre one often has nothing to do with the actual melody or music itself. Often, one music tracks sounds much better than another simply because it has a professional final mix while the other has been sloppily recorded and thrown together without skill or experience. Creating a great mix is simply a matter of knowing what to do and the following tips will assist.

Investigating Interesting Custom Car Audio

Sunday, October 5th, 2008

Our cars reflect who we are and what we perceive as our status. For other people the various items that we can install in our cars have the ability to improve the performance of the car in some way. For many people the exterior and interior appearance are the main indicators of this status. Generally we can expect that our custom car audio system will be somewhat expensive.

Fully Accessible Knowledge: Audio Books for the Blind

Friday, September 26th, 2008

Technology has the capacity to help improve and enrich many lives, and audio books for the blind are a prime example.

Want To Know Why Audio Books Have Become More Popular These Days

Saturday, August 23rd, 2008

We have heard of many audio books in many mediums, but how much do we really know about them? They have been around from a very long time, whether we have used them or not. However, thanks to the MP3 player and the busy lives we lead that they have seen a surge in popularity these days.

Main Steps to Building a Sound Effects Library

Thursday, July 3rd, 2008

Due to the increase in video editing and viewing, sound effects have become an in-demand product. As a result, many sound designers may find it worthwhile to build a sound effects library from their recordings in order to make extra money. The following tips give an overview of the steps involved in making a useful library to sell online.

Steps for Removing Low-end Noise from Sound Effects for Video

Tuesday, July 1st, 2008

The audio side of video is often not well recorded due to small production budgets and short time frames. Therefore, during post-production, producers can be assaulted by a series of previous sonic missteps. An annoying rumble or hum in the low end is a common problem in audio recorded for video.

Cataloging Tips for Sound Effects

Saturday, June 21st, 2008

Once you have recorded a large amount of raw material and then edited this material into a batch of finished sound effects it is time to associate data with these products so that you can submit your library to distributors. This data is generally called metadata and gives potential licensees information on pertinent characteristics of each sound in your library. Main categories of data that have proven to be useful in my own catalog are discussed below.

Advice on Editing Sound Effects for Sound Effect Libraries

Thursday, June 19th, 2008

Once you have recorded a large amount of material intended to be used as sound effects, the next step in creating a sound effect library is to edit this raw audio. You will need an audio editing software that will allow you to cut, fade in/out, normalize, and eq your tracks. There are many professional digital audio workstations (DAWs) out there for purchase and also several useful freewares easily found on the internet.